Dead Marshes: Battlefield survey

Middle-earth fieldScene: Dead_Marshes

A long marshland, 600 metres wide and 900 deep, where the wrecks of trebuchets and siege towers sink into the mire.

On the field

  • Wrecked trebuchets and siege towers
  • Crows and gulls over the mire
Night survey of Dead Marshes: gold contour lines on dark ground, with water in blue.
Alliance baseYour campTheir camp32 spawn pointsShadow baseTheir campYour camp27 spawn pointsABC

Click two points to measure. Esc clears.

Turn the map
Layers
Under the lampMove the lamp to read the ground.Tap the survey to read the ground.

The field report: Surveyed figures

Survey frame
600 m square
Whole terrain
600 × 900 m
Height of land
−3.8 to 40.4 m
Spawn points
Alliance 32 · Shadow 27
Base to base
462 m · ≈ 75 s at a run
In the module since
1.0.1.1 · Read the dispatch

From each base to each flag

Straight-line distance and running time; the shorter walk is marked.
FlagAllianceShadowCloser
A283 m≈ 47 s243 m≈ 41 sShadow by 40 m
B243 m≈ 41 s220 m≈ 37 sShadow by 23 m
C291 m≈ 49 s345 m≈ 57 sAlliance by 54 m

Running times at 6 m/s, the pace measured on ValleyBattle: 318 m in 53 s. Real paths bend around walls, water and woods.

The line of march

0 m11 m0100200300400mHigh point 11 mC217 m off the lineBA126 m off the line0 m11 m0100200300400mHigh point 11 mA126 m off the lineBC217 m off the line
Alliance baseShadow baseShadow baseAlliance baseThe ground under the straight line from one base to the other, heights to scale against each other (vertical scale ×2.8).

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