Dead Marshes: Battlefield survey
A long marshland, 600 metres wide and 900 deep, where the wrecks of trebuchets and siege towers sink into the mire.
On the field
- Wrecked trebuchets and siege towers
- Crows and gulls over the mire

Alliance baseYour campTheir camp32 spawn pointsShadow baseTheir campYour camp27 spawn pointsABC
Raising the land…
Heights ×1.6 against the ground
Click two points to measure. Esc clears.
Under the lamp
Click two points to measure. Esc clears.Tap two points to measure.
The field report: Surveyed figures
- Survey frame
- 600 m square
- Whole terrain
- 600 × 900 m
- Height of land
- −3.8 to 40.4 m
- Spawn points
- Alliance 32 · Shadow 27
- Base to base
- 462 m · ≈ 75 s at a run
- In the module since
- 1.0.1.1 · Read the dispatch
From each base to each flag
| Flag | Alliance | Shadow | Closer |
|---|---|---|---|
| A | 283 m≈ 47 s | 243 m≈ 41 s | Shadow by 40 m |
| B | 243 m≈ 41 s | 220 m≈ 37 s | Shadow by 23 m |
| C | 291 m≈ 49 s | 345 m≈ 57 s | Alliance by 54 m |
Running times at 6 m/s, the pace measured on ValleyBattle: 318 m in 53 s. Real paths bend around walls, water and woods.

