v1.0.1.1

Dated

A warmup without blood: Patch note v1.0.1.1

A server-side update for the battle of 22 September: no damage during warmup, paced spawns at round start, and map changes that no longer hang.

What you had to doNothing to doEverything changed on the server. Keep both modules ticked in the launcher.
Contents · 3

Nothing to download this time: everything lives on the server. Keep LotRMPCore and LotRMPEvent ticked in the launcher’s Multiplayer tab, as usual.

No damage during warmup

Train, test your gear, form up with your clan, duel your friends: nobody can be hurt before the battle starts.

No more freeze at round start

Five hundred warriors dropping onto the field in the very same instant was what made the server choke. Players now appear over the first few seconds of the round instead. You are still in the fight right away, and the order rotates every round so that nobody is always last. Warmup spawns stay instant.

Smaller fixes

  • Map changes no longer hang the server on the end-of-round screen.
  • The warg animations no longer trip the server when it starts.

Set down by the LotR MP Event team

LotR MP Event

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