
Forces of ShadowDefends in every battle
Dol Guldur
A shadow over the southern wood.
- Regions
- 1
- Lords
- 3
- Peoples
- Dol Guldur Uruks
- Mounts
- Warg (brown, dark; albino for lords)
The chronicle
From the dark fortress of southern Mirkwood come the Dol Guldur Uruks, a single heavy host. They carry the Khamûl shadow spear, Dol Guldur swords, maces, great maces and great axes, shoot the Khamûl longbow and ride wargs into battle. Durbagul, Skauril and Morgash are their lords; orcs and goblins are kept for later.
Regions: One region, eleven classes
Each region is a full company of eleven classes with its own colours and kit. Clans pick one region and wear it together.

Forthcoming
Orcs of Dol Guldur
A 33rd region waits in the data, switched off for now and kept for a later release. It is not counted among the playable regions.
Named lords: Lords
Three named lords lead this kingdom. Each one is a class a clan can field, sealed here in the kingdom’s wax.
Roster and arms
The roster
- One region of uruks with its own body model.
- Shock troops with Dol Guldur great maces or great axes, no shield.
- Skirmishers with javelins or throwing axes behind small Mordor shields.
Signature arms
- Khamul Shadow Spear
- Dol Guldur Sword
- Dol Guldur Mace
- Dol Guldur Great Mace
- Dol Guldur Great Axe
- Khamul Longbow
- Mordor Tower Shield
Mounts
- Warg (brown, dark; albino for lords)
The eleven roles: Classes
Every region fields the same eleven classes, with the same strength in every kingdom: only the steel changes.
Colours: The banner and the site
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